AI Insights · Timothy · July 2022
Top 5 Basketball Games on Android in Ghana for Q2 2022
Discover how the top 5 basketball game apps performed on the Android platform in Ghana during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the performance of the top 5 basketball game applications on the Android platform in Ghana showcased interesting trends in terms of downloads, revenue, and active users. Here's a closer look at each app's performance based on data from Sensor Tower.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS saw a varied trend in weekly revenue, peaking at around $42 in the last week of April and then fluctuating for the rest of the quarter. Weekly downloads fluctuated as well, with a high of approximately 2.6K downloads in the week of April 11 and a low of about 1.1K in early May. Weekly active users saw a peak of nearly 11.9K in mid-April, with a gradual decline to about 8.9K by the end of June.
Basketball Stars: Multiplayer from Miniclip.com experienced a steady decline in weekly revenue, starting at $11 and dropping to just $3 by the end of June. Weekly downloads also showed a downward trend, peaking at around 1.5K in mid-April and declining to about 747 by the end of the quarter. Active users peaked at over 4.1K in late April but dropped to around 3K by the end of June.
Fanatical Basketball by CanaryDroid did not generate any revenue during Q2 2022. The app’s weekly downloads remained relatively stable, with a peak of approximately 1.1K in mid-April and a low of about 488 at the end of May. Weekly active users showed a slight fluctuation, peaking at about 3.1K in mid-April and maintaining around 2.9K by the end of the quarter.
Mini Basketball, another title from Miniclip.com, had a modest weekly revenue, peaking at $10 in early May. The app's downloads varied, starting at around 435 in late March and ending at approximately 387 by the end of June. Active users peaked at around 1.1K in mid-April but declined to about 731 by the end of the quarter.
Lastly, Basketball Battle by DoubleTap Software did not generate any revenue during this period. Weekly downloads and active users both showed a declining trend, with downloads starting at about 219 in late March and dropping to 133 by the end of June. Active users peaked at over 1.4K in mid-April and declined to around 690 by the end of the quarter.
This data, sourced from Sensor Tower, provides valuable insights into the performance of basketball game apps in Ghana. For more detailed analytics and trends, visit Sensor Tower.